About
32 Years ExperienceI’m a forever GM, happily doomed to chase stories wherever the table leads. My games are cinematic, character‑driven, and fueled by mythic energy and collaborative chaos. I build modular narratives that bend to player choices, and I thrive when the group veers off the map and forces the world to reshape around them. Tangents aren’t derailments... they’re invitations to discover something memorable. I’ve been rolling dice since the Red Box era, when TSR was wobbling and the Satanic Panic still haunted every kid with a character sheet. My first character died in a spectacular rope‑bridge disaster while I was at a Catholic school camp, setting the tone for a lifetime of storytelling powered by curiosity, humour, and questionable decisions. I’ve run everything from FATE to SWADE to Vampire: The Masquerade, but I always return to systems that reward creativity, collaboration, and narrative mischief. I’m neurodivergent, though I didn’t know that for most of my life. TTRPGs became a place where structure and imagination finally made sense together, and that shaped the way I GM—responsive, player‑focused, and deeply invested in emotional resonance. If you want to roleplay your heart out, crack jokes, chase weird ideas, or quietly explore your character’s arc, you’re welcome at my table. Let’s build something strange, heartfelt, and unforgettable, and see what tales the dice want to tell.
Style
Preferred Systems
- D&D 5e
- D&D 2024
- Daggerheart
- Deadlands
- Savage Worlds
- Paranoia
Tools
- Tabletop: FoundryVTT
- Audio/Video: Discord
Featured Campaign
No featured campaign yet.
Player Testimonials
Andrew is a wonderful GM who takes the time to make sure every play session is as enjoyable as possible. His passion for the game, his vibrant creativity, and the patient way he brings everyone along in the adventure with him make him an ideal GM for players with any level of experience.
Stephen B.
Great GM. Can balance story with combat and can challenge combat junkies or power gamers without killing the rest of the party. He also allows reskinning of rules to allow players to create their own fun without breaking game balance. Huge and interesting world.
Toby M.





